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(Available in all TurboCAD Variants)

Default UI Menu: Modify/Fillet 2D

Ribbon UI Menu:

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Connects two lines (either single or double lines) or arcs (except elliptical arcs) with a smoothly fitted arc. The filleted objects do not have to intersect, and they can overlap. The result is a rounded corner.

Note: You can also fillet corners with the Edit Tool . To apply fillets to a 3D polyline

  1. Enter the fillet radius in the Inspector Bar.

  2. Select the first line or arc to fillet.

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  1. Select the adjacent line or arc. The corner is rounded.

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  1. If the objects overlap, they will be trimmed to create the fillet. Be sure to select the side of the object you want to remain.

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Local menu options:

Polyline: Fillets all corners of a polygon or polyline in one step.

  1. Enter the fillet radius in the Inspector Bar.

  2. Select the multi-segmented object you want to fillet.

  3. Select Polyline from the local menu or Inspector Bar.

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  1. The fillet is applied to all corners.

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  1. To Lines and Arcs: The resulting object is broken into lines and arcs. (The default, To Polyline, leaves the filleted object as a single object, even if the objects were originally separate.)

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  1. In Select mode, you can verify that the fillets are separate objects.

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The other local menu options apply to double lines.

Note:You can use Fillet on splines and Beziers, however the extension will be straight element of the curve, not curved continuations as they are with arcs.

Note:You can use Fillet to change an arc on a polyline, but only on arcs that are between two straight segments. Simply select the two straight segments and the arc will be adjusted to the radius of the fillet.