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3D Mapping

Face UV Representation

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Default UI Menu: Tools/Face UV Representation

Ribbon UI Menu:

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Face UV representation is used to get a UV representation of the selected ACIS face as a separate object

Steps to create Face UV Representation:

  1. Select the Face UV Representation tool
  2. Click on the face of the 3D object you want to create a Face UV Representation of.
  3. Place UV Representation on the desired location in the drawing.

UV representation has 4 properties: U scale, V scale, U period count, v period count

Local menu option:

Use Periodicity: It allows control UV representation, using periodicity of face equation.

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Surface on Face

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Default UI Menu: Tools/Surface on Face

Ribbon UI Menu:

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Surface on Face is used to get a 3D map surface from selected UV representation and 2d contour, which lies on the UV representation.

Creating Surface on Face:

  1. Select "Surface on Face"
  2. Select the Face UV representation object
  3. Select the closed 2D entity lying on the Face UV Representation
  4. Select/deselect the closed 2D entity lying on the Face UV Representation or click Finish.

Local Menu:

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Thickness: Defines the thickness of 3D map surface

Offset: This defines the offset of the surface from the object.

The resulting object is not an ACIS body. It is a TC surface.