Twist entity

(Available only in Platinum)

Default UI Menu: Modify/Modify 3D Objects/Twist Entity

Ribbon UI Menu:

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Twists a solid object along and around the length of a designated axis. Twist actions can be stored in the Part tree, and adjusted later. imgimg To twist an entity:

  1. Select the solid.
  2. Select the first point for the axis, then the second point. or
  3. Select the Use line entity as axis option in the local menu or Inspector bar, and click on a line.
  4. Drag to set the angle and click to set the twist. or
  5. Tab into the Angle field, type the value and press the Enter key.

You can also set the degree of continuity G0, G1, G2 G0 — the curve or surface has continuous position; that is, it is a single piece with no gaps. G1 — the curve or surface has continuous normals (tangent planes); that is, it has no sharp creases. G2 — the curve or surface has continuous curvature.

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G0 G1 G2